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SproutAceve · v3.12.1
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Overview What is your role? Getting started Install Adopting Sprout
Foundations
Brand & logos Color Typography Spacing & layout Elevation Iconography Accessibility
Components
Overview Buttons Inputs & forms Data grid Ribbon toolbar Navigation Cards Dialog Tabs Context menu
Practice
Interaction & motion Voice & content Product patterns AI patterns
People & ethics
Design principles Personas UX ethics Trust & direction Meet the makers UX Strategi
Playground
Build the systemplay Tower of tokensplay
Behind the system
How it works Why it pays Changelogv3.12 Roadmap Contribute
People

What is your role?

Sprout is used by four kinds of people, all of whom ship something into Aceve. Pick yours below — the next ten minutes are tailored.

You're a designer.

You shape what people see and touch. Sprout gives you the grammar — your job is to compose it into product surfaces that feel inevitable.

Your first hour with Sprout

In order. Tick them off as you read.

01 Open the Figma libraryComponents mirror this site 1:1. Subscribe — never copy.
02 Read the foundations end-to-endColor, type, spacing, elevation. 20 minutes. Skim or skip and you'll re-invent.
03 Memorize voice & contentVerb + noun. Sentence case. Two-word group headers. Localised, not English-first.
04 Use the icon library297 icons (Lineicons Pro). If you can't find it, ask — don't draw a one-off.

House rules

Three things every designer should know by heart.

RULE 01

If a layout fights the ribbon-grid-drawer shell, the layout is wrong.

RULE 02

If a colour isn't a token, it doesn't exist.

RULE 03

If a label is one word, it's almost always wrong.

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Sprout · Aceve Design System · v3.12.1
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